Locations
Landmarks, towns & mysterious places
Mountain crossing hazards (D20)
| Roll | Hazard |
|---|---|
| 1 | an avalanche is forming ahead of you |
| 2 | sudden rockfall falls on you |
| 3 | heavy snowfall makes it hard to see and walk |
| 4 | you run into an aggressive giant crab |
| 5 | frostbite starts to blacken everyone’s fingers |
| 6 | the path crosses an unstable melting glacier |
| 7 | hidden crevasse hides under the snow |
| 8 | a stream of lava is blocking the path |
| 9 | rumble can be heard coming from deep inside the mountain |
| 10 | the path becomes very narrow and hangs over a chasm |
| 11 | you run out of materials to make fire |
| 12 | a sudden thick bank of fog forms |
| 13 | the path leads to a desecrated fahtotem grove |
| 14 | run into a patch of small soporific flowers |
| 15 | at this height the air is getting thin and every movement is harder |
| 16 | the path is blocked by boulders |
| 17 | the hard sun reflecting on the snow makes you snowblind |
| 18 | a large patch of snow is mysteriously melted |
| 19 | the path appears to end here |
| 20 | the only way forward involves climbing a steep cliff |
Seafaring hazards (D20)
| Roll | Hazard |
|---|---|
| 1 | everyone aboard is sick from the ship pitching and rolling |
| 2 | a hungry lorn comes aboard looking for food |
| 3 | thick ice is forming around the ship |
| 4 | a blizzard comes down onto the ship |
| 5 | a storm is brewing, ominous thunder is heard |
| 6 | you run into a pillager ship |
| 7 | boredom pushes a crew member to to something stupid |
| 8 | an angered large squid attacks the ship |
| 9 | the sail gets torn by strong winds |
| 10 | sharp rocks hidden in fog |
| 11 | hundreds of sea snakes feasting on a bloated corpse |
| 12 | the water is dark and filled with dead fish |
| 13 | frozen rain makes the deck treacherous |
| 14 | the oldest crew member insists that this route is forbidden |
| 15 | foul weather rocks the ship |
| 16 | an eerie sound comes out of the water |
| 17 | mysterious lights appear in the distance |
| 18 | fatigue and the heavy sun makes the crew hallucinate |
| 19 | most of the provisions are spoiled by seawater |
| 20 | one of the crew falls overboard |
